Tag: Action Horror

  • Zach Cregger’s Resident Evil follows an idiot through a gauntlet

    A new era of horror is brewing, thanks to filmmaker Zach Cregger, known for delivering intense, visceral action in films like Barbarian and Weapons. Cregger is taking his vision to the world of gaming, directing a new Resident Evil movie for Sony, aiming for a theatrical release in September 2026.

    Cregger is determined that this adaptation will honor the established lore of the franchise while forging a completely new path. Rather than retreading familiar game narratives, he promises an experience that is pure cinematic chaos—a real-time journey through unimaginable terror.

    The core concept positions the story not around established game characters, but through the eyes of an utterly inept everyman. The narrative kicks off with Bryan, a laid-back organ courier, who is sent on a late-night delivery to Raccoon City General Hospital. On his journey through a snowy mountain road, he accidentally encounters a strange woman, setting off a chain reaction that leads him into a full-blown outbreak of horrifying tentacle-based mutations and bio-engineered monstrosities.

    This story is designed to feel like a relentless gauntlet. As Bryan tries desperately to survive, he is thrust into an action-packed race for survival against a nightmare unfolding in chaos. Cregger describes the film as following a character from point A to point B, moving through successive set-pieces where every location presents a unique and deadly challenge.

    Cregger’s approach draws inspiration from the rhythm of the video games, utilizing that flow to accelerate the pace. He envisions the movie as a raw, frenetic experience—a cinematic assault that pushes the boundaries of horror filmmaking, reminiscent of classic action-horror—a true Evil Dead II with a wild, camera-driven sense of mayhem.

    The cast brings a diverse array of talents to the unfolding disaster. Austin Abrams takes on the lead role as Bryan, supported by acclaimed actors including Paul Walter Hauser, Zach Cherry, Johnno Wilson, and Kali Reis. Cherry will portray a scientist at the hospital, while Reis is set to play an ex-military character.

    The production is backed by a powerful consortium of studios, including Constantin Film, Vertigo Entertainment, and PlayStation Productions, with Sony’s Columbia Pictures overseeing the project. This broad backing ensures that Cregger’s vision of a nonstop action roller coaster is fully realized.

  • Why Universal Soldier: Day of Reckoning Is Actually a Horror Film

    When a franchise reaches its sixth installment, fans expect bigger explosions and more adrenaline. But sometimes, the best way to refresh a formula isn’t to crank up the gunfire—it’s to dive into the shadows. Enter Universal Soldier: Day of Reckoning, a surprise entry that completely flipped the script, transforming a straightforward military action saga into something far stranger, darker, and infinitely more unsettling.

    Most people remember the original Universal Soldier as pure sci-fi adrenaline, built around explosive fights and iconic stars like Jean-Claude Van Damme. Yet, director John Hyams decided that making the sixth movie meant abandoning the easy path and exploring the deeper, more terrifying implications of war and identity.

    Instead of simply delivering bigger battles, Hyams crafted a psychological action-horror experience, pulling heavily from cinematic giants such as Jacob’s Ladder, Apocalypse Now, The Shining, and The Terminator. The result is a film that expertly fuses brutal martial arts with dreamlike imagery, graphic body horror, and an atmosphere of relentless dread.

    What happens when you merge military action with existential nightmare?

    The narrative plunges the audience into a dizzying spiral of paranoia. A man named John struggles through nightmares of his family’s murder, only to awaken from a coma and discover the killer is Luc Deveraux, a former participant in a shadowy government program. As John searches for sanity, he navigates a labyrinth of cults, implanted memories, rogue scientists, and deep-seated government conspiracies. Reality fractures around him as he uncovers secrets far more sinister than any battlefield conflict.

    And who is leading this descent? Jean-Claude Van Damme, unexpectedly cast as the unsettling figure of Luc Deveraux. Far from being a typical action hero, Van Damme embodies a chilling villain reminiscent of Colonel Kurtz from Apocalypse Now—pale, intense, and utterly menacing. His performance elevates Deveraux into a haunting embodiment of cult-like authority.

    The film doesn’t just rely on surface-level thrills; it weaponizes the cinematic language of horror. The opening sequence is a startling slasher introduction, immediately shifting from expected action to brutal violence that feels shocking and deeply uncomfortable. Scenes unfold like fever dreams, blurring the line between reality and nightmare, where hospitals feel surreal and darkness swallows entire rooms.

    The gore in Day of Reckoning is visceral, moving far beyond typical action violence. The film embraces disturbing surgical procedures and prolonged deaths, offering scenes of body horror that are both shocking and artistically unsettling. Perhaps the most memorable sequence involves a massacre where the threat of The Terminator police brutality fuses with grimy straight-to-video horror to create an unforgettable display of ruthlessness.

    But the true genius of the film lies in its sound design. Instead of relying on triumphant action scores, Hyams used audio to instill constant tension. The soundtrack is a masterclass in discomfort, utilizing dissonant tones, oppressive synths, and long, unnerving silences that make every scene feel charged with dread.

    The world constructed within the film screams of identity loss—soldiers convulse under brainwashing, memories are questioned, and reality itself becomes unstable. It functions as a perfect blend of science fiction, action, psychological thriller, and cult cinema all wrapped up in one bizarre package.

    Despite some messy narrative elements involving clones and implanted memories, the film succeeds because it commits fully to its vision. The practical effects are excellent, the fight choreography is fantastic, and John Hyams delivers an identity for the franchise that is unique and memorable. Universal Soldier: Day of Reckoning is not just another sequel; it’s a hidden gem—the strangest, most entertaining action-horror hybrid you didn’t know you needed.

  • Is Adam Wingard’s Onslaught a stealth sequel to The Guest? Rebecca Hall doesn’t think so

    When a director known for cult classics like The Guest and You’re Next dives into the realm of action horror, you expect something wild. Adam Wingard’s new offering, Onslaught, is primed to deliver exactly that kind of gonzo excitement, set to hit theaters on September 4th.

    The hype has been building since the trailer dropped, leaving audiences wondering if this wild ride is a stealth sequel to Wingard’s earlier work. While some speculate on connections to films like The Guest, cast member Rebecca Hall quickly dismissed the notion of direct lineage, stating that while there are elements, it is not really a continuation of that story.

    Despite setting aside potential sequel theories, the film promises relentless action and a compelling narrative. It casts a stellar group of talent in front of the lens, including Adria Arjona, who plays a mother forced to rely on sheer grit and skill, and Dan Stevens, who embodies a German scientist caught in the crosshairs of chaos.

    The explosive premise pits a badass Army sniper against a rogue squad of genetically engineered super soldiers unleashed in the desert. The story hinges on survival, forcing the protagonist to unleash her skills to protect her young daughter after a threat escapes from a secret military base.

    Adding layers of complexity to the conflict is the ensemble cast. Dan Stevens, alongside Rebecca Hall and Adria Arjona, are joined by Michael Biehn as the leader of an elite mercenary group, Reginald VelJohnson representing the trailer park community, and Eric Wareheim rounding out the community dynamic.

    The action element is further amplified by UFC Light Heavyweight Champion Alex “Poatan” Pereira, who brings real-world combat expertise to the screen. Pereira is not just a face; he is brought in to showcase skills like anaconda chokes and roundhouse kicks, adding a formidable edge to the mayhem.

    The screenplay for Onslaught was crafted by Simon Barrett, who has a history of collaborating with Wingard on projects ranging from action thrillers to epic blockbusters like Godzilla x Kong: The New Empire. This pedigree ensures that the film carries a unique directorial and narrative sensibility.

    Onslaught is co-financed by Lyrical Media and A24, with A24 handling worldwide distribution. The production boasts strong creative leadership from Wingard, who is working alongside producer Jeremy Platt, as well as writer Simon Barrett. This project underscores a commitment to high-octane storytelling, promising fans an intense cinematic experience.